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The sequel to
1998s Quake 2 is
finally here, and the
Xbox 360 version keeps
the same slow-paced
single-player gameplay of
Quake 2, while upholding
Quake 3s heated
multiplayer matches into
one visually
sophisticated package.
The game begins with you
as Corporal Kane, on a
battleship to Stroggos to
hit the Strogg hard and
fast. Of course, things
dont go as
expected, rendering you
unconscious. You'll soon
gather your thoughts and
wake up to realization
that youre almost
knocking at deaths
door. Those players who
liked Doom 3s
reloading and Quake
2s speed will be
glad to see that they are
perfectly utilized here.
The game has quite a
collection of firepower
and endless enemies to
battle. Too bad, you
really cant exploit
the immense power of
these weapons unless you
happen to find ammo for
it. Some of the
exceptional weapons
youll be carrying
include the Nail Gun,
different types of rocket
launchers, and other
futuristic prototypes.
The ones you have come to
know as the BFG and
Plasma Gun have been
replaced by Dark Matter
Gun and Hyperblaster
respectively. Both exceed
or are equivalent to
their Quake 3
counterparts, and they
are just plain cool. Take
note that unlike Doom 3
there is no sprint here.
When you roam through the
tight corridors, you will
most likely fall victim
to a Berserkers
rampaging blade. So
always be on guard!
The multiplayer aspect of Quake 4 is
very much like Quake 3 with a few tweaks
and additions. There are three modes to
this multiplayer: Capture the Flag,
Deathmatch, and Tournament. Capture the
Flag is the same old event as before,
but now it involves guns and explosives.
Deathmatch is basically a type of event
where you kill anyone you see in sight.
There is also, of course, a team variant
of this. And last but not least, you
have Tournament. This is where two
players will engage in a one-on-one
match while the other players watch.
The winner continues on to fight another
player, and the loser is out for the
time being. If you loved Quake 3, this
is more of the same for you. The
graphics are top-notch and very sleek.
The game uses the magnificent Doom 3
engine, which does a great job of bump
mapping and implementing those nice
visual lighting effects. There is no
High Dynamic Range, meaning there’s no
contrast and glow in the dark, but you
won’t really mind it anyways. The game
is amazing even on medium-end PC though
the frame rate goes down a little. There
are, however, quite a few pauses running
on systems with ram below 1 gig.
There is quite a lot of effort put into
the sound component of Quake 4.
Everything sounds great and the eerie
ambient noise in the background makes
you a bit more cautious and terrified at
the same time. It makes you feel jumpy
and paranoid. With your home theater
system in place, this is one audio
experience you’ll never forget. Simply
put, Quake 4 is a masterpiece, limited
only by the speed of today’s computers.
If you’re a Quake 3 fan or you liked
Quake 2’s single-player mode, you’ll
want to get this. The Xbox 360 version
provides the best translation amongst
the next generation consoles, and it’s
quite identical to its PC counterpart.
Quake 4 is definitely a great shooter
and a-must have to start your Xbox 360
collection. |