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QUAKE 4 XBOX 360 REVIEW |
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The sequel
to 1998’s Quake 2 is finally here, and the Xbox
360 version keeps the same slow-paced
single-player gameplay of Quake 2, while
upholding Quake 3’s heated multiplayer matches
into one visually sophisticated package. The
game begins with you as Corporal Kane, on a
battleship to Stroggos to hit the Strogg hard
and fast. Of course, things don’t go as
expected, rendering you unconscious. You'll soon
gather your thoughts and wake up to realization
that you’re almost knocking at death’s door.
Those players who liked Doom 3’s reloading and
Quake 2’s speed will be glad to see that they
are perfectly utilized here.
The game has quite a collection of firepower and
endless enemies to battle. Too bad, you really
can’t exploit the immense power of these weapons
unless you happen to find ammo for it. Some of
the exceptional weapons you’ll be carrying
include the Nail Gun, different types of rocket
launchers, and other futuristic prototypes. The
ones you have come to know as the BFG and Plasma
Gun have been replaced by Dark Matter Gun and
Hyperblaster respectively. Both exceed or are
equivalent to their Quake 3 counterparts, and
they are just plain cool. Take note that unlike
Doom 3 there is no sprint here. When you roam
through the tight corridors, you will most
likely fall victim to a Berserker’s rampaging
blade. So always be on guard! |
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PRODUCT
OVERALL RATING: 9.0 OUT OF 10 |
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The
multiplayer component of Quake 4 is very much
like Quake 3 with a few tweaks and additions.
There are three modes to this multiplayer, and
they are Capture the Flag, Deathmatch, and
Tournament. Capture the Flag is the same old
event as before, but now it involves guns and
explosives. Deathmatch is a straightforward type
of event where you take out anyone you see in
sight. There is also, of course, a team variant
of this that can spice things up. And last but
not least, you have Tournament. This is where
two players will engage in a one-on-one match
while the other players watch.
The winner continues on to fight another player,
and the loser is out for the time being. If you
loved Quake 3, this is more of the same for you.
The graphics are top-notch and very sleek. The
game uses the magnificent Doom 3 engine, which
does a great job of bump mapping and
implementing those nice visual lighting effects.
There is no High Dynamic Range, meaning there’s
no contrast and glow in the dark, but you won’t
really mind it anyways. The game is amazing even
on medium-end PC though the frame rate goes down
a little. There are, however, quite a few pauses
running on systems with ram below 1 gig.
There is quite a lot of effort put into the
sound component of Quake 4. Everything sounds
great and the eerie ambient noise in the
background makes you a bit more cautious and
terrified at the same time. It makes you feel
jumpy and paranoid. With your home theater
system in place, this is one audio experience
you’ll never forget. Simply put, Quake 4 is a
masterpiece, limited only by the speed of
today’s computers. If you’re a Quake 3 fan or
you liked Quake 2’s single-player mode, you’ll
want to get this. The Xbox 360 version provides
the best translation amongst the next generation
consoles, and it’s quite identical to its PC
counterpart. Quake 4 is definitely a great
shooter and a-must have to start your Xbox 360
collection. |
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