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The sequel to
1998s Quake 2 is
finally here, and the
Xbox 360 version keeps
the same slow-paced
single-player gameplay of
Quake 2, while upholding
Quake 3s heated
multiplayer matches into
one visually
sophisticated package.
The game begins with you
as Corporal Kane, on a
battleship to Stroggos to
hit the Strogg hard and
fast. Of course, things
dont go as
expected, rendering you
unconscious. You'll soon
gather your thoughts and
wake up to realization
that youre almost
knocking at deaths
door. Those players who
liked Doom 3s
reloading and Quake
2s speed will be
glad to see that they are
perfectly utilized here.
The game has quite a
collection of firepower
and endless enemies to
battle. Too bad, you
really cant exploit
the immense power of
these weapons unless you
happen to find ammo for
it. Some of the
exceptional weapons
youll be carrying
include the Nail Gun,
different types of rocket
launchers, and other
futuristic prototypes.
The ones you have come to
know as the BFG and
Plasma Gun have been
replaced by Dark Matter
Gun and Hyperblaster
respectively. Both exceed
or are equivalent to
their Quake 3
counterparts, and they
are just plain cool. Take
note that unlike Doom 3
there is no sprint here.
When you roam through the
tight corridors, you will
most likely fall victim
to a Berserkers
rampaging blade. So
always be on guard! |
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The multiplayer
aspect of Quake 4 is very
much like Quake 3 with a
few tweaks and additions.
There are three modes to
this multiplayer: Capture
the Flag, Deathmatch, and
Tournament. Capture the
Flag is the same old
event as before, but now
it involves guns and
explosives. Deathmatch is
basically a type of event
where you kill anyone you
see in sight. There is
also, of course, a team
variant of this. And last
but not least, you have
Tournament. This is where
two players will engage
in a one-on-one match
while the other players
watch. The winner
continues on to fight
another player, and the
loser is out for the time
being. If you loved Quake
3, this is more of the
same for you.
The graphics are
top-notch and very sleek.
The game uses the
magnificent Doom 3
engine, which does a
great job of bump mapping
and implementing those
nice visual lighting
effects. There is no High
Dynamic Range, meaning
theres no contrast
and glow in the dark, but
you wont really
mind it anyways. The game
is amazing even on
medium-end PC though the
frame rate goes down a
little. There are,
however, quite a few
pauses running on systems
with ram below 1 gig.
There is quite a lot of
effort put into the sound
component of Quake 4.
Everything sounds great
and the eerie ambient
noise in the background
makes you a bit more
cautious and terrified at
the same time. It makes
you feel jumpy and
paranoid. With your home
theater system in place,
this is one audio
experience youll
never forget. Simply put,
Quake 4 is a masterpiece,
limited only by the speed
of todays
computers. If youre
a Quake 3 fan or you
liked Quake 2s
single-player mode,
youll want to get
this. The Xbox 360
version provides the best
translation amongst the
next generation consoles,
and its quite
identical to its PC
counterpart. Quake 4 is
definitely a great
shooter and a-must have
to start your Xbox 360
collection. |