DIRT REVIEW |
 |
| MICROSOFT
XBOX 360 VERSION |
|
DiRT comes to the
Xbox 360 racing scene in full throttle, with
next-generation graphics
and gameplay innovations.
While it reinvents the benchmark for
off-road racing, that is
not to say that there are
no stumbling blocks to its other content.
On its shell, this is
basically an improved
Collin McRae title but the driving
mechanics are more like
the Rallisport Challenge
on the old Xbox console.
Visually, the game will
blow you away! The
rendering of cars,
tracks, and damage
modeling are in its
finest seen to date! Its
easy to be mesmerized by
how the cars look so
photo-realistic that you
think you actually own
one of them. The tracks
are just as impressive.
From the countryside of
Britain to the dry
outskirts of Italy, the
game truly takes you
there. DiRT uses the
lighting effects
effectively, not just to
show off the shiny paint
job on cars but to bring
out an unbelievable
realism of atmosphere
towards the environment.
One of the most brilliant
aspects of the game is
the damage design on how cars can
disintegrate into debris of scrap metals. You
can trash your doors,
shatter your windshield,
or even tear-up your shiny bumper during a hard
collision, where your car
flips over and over
again. While the remaining parts of a
vehicle slowly give way to the force of
nature, underneath the wheels, there is
a whole of mud, dirt, and gravel
constantly kicking into your face! So
expect your car to be
buried with a thick pile of road grime
when the dust settles. The game also
gives you room to drive
recklessly. You can bust through
barriers, fences, and bushes if you want
to cut everybody off. Another
jaw-dropping visual feat in the game is
the
navigational menus. Its
built with hovering boxes
with selectable options
that focus in and out
when highlighted. During
the loading screens, you
are presented with
real-time stats of your
accomplishments, ranging
from the longest jump,
fastest speed, favorite
tracks, etc.
DiRT's overall presentation may seem
impressive but the performance is not up
to par. The game can be frustrating at
times due to its unstable frame rate.
The animation on single-player session
is fine but it becomes unbearable when
multiple vehicles are bunched up on the
screen. The most irritable part is the
long load times. You're sitting there
pumped up, waiting to smoke your
opponents, but the lengthy loading just
gets you annoyed and drains your
appetite to compete. Fortunately, the
racing portion is easy to pick up.
Codemasters made sure that the driving
aspect is more on the arcade side rather
than fussing on pure realism. Still, the
higher the difficulty level is, the more
sensitive the car becomes to damage and
flipping over. |
| |
 |
| CLICK IMAGE
FOR SCREENSHOTS |
|
The physics of the
game are far from being realistic—that
is not to say they are out of control. Actually, the
wackiness of it
translates to some of the
most amazing car wrecks!
When youre driving,
you feel as though youre
floating for each bump
you clear on the track.
You just need to nail the
control to get the feel
of the racing mechanics. The game features an
incredible collection of
camera views. You can
immerse yourself in the
racing experience
depending on what kind of
camera perspective you
choose. You can go for
the full cockpit mode for
intense realism or go for
the overhead view to gain
a level of the playing
field. When you adjust
the camera, you also
adjust the sounds of the
engine surrounding you.
The closer you are to the
cockpit mode, the louder
the sound of the engine
roaring.
Speaking of
sounds, the games
audio did a fine job in
producing materials
needed to evoke a racing
environment, including
those spectacular
crashes, burning
of rubbers, tearing up
the tarmac, engine noise,
and what not. The
voice-over work is
alright. It could use
more enthusiastic
dialogues in the future.
The music fits the object
of the game, which is to
give you more adrenaline
rush. However, these
soundtracks arent
licensed at all.
The game includes six
different racing options,
which are broken into
rally, rally cross, hill
climb, CORR, crossover,
and rally-oriented
competitions. DiRT also has a nice
intersecting career
mode where winning races
earns you points, which
unlock new tiers. The cash you potted buys new
cars and upgrades.
There are about 45
vehicles to unlock and
more than 50 career
events to complete. Don't be surprised
when your thumbs
balloon up
with calluses. The whole
single-player experience
of DiRT is great but we
cant say the same
for the multiplayer mode.
First, you are only
limited to rally and hill
climb. Second, there is
no way for you to pick
specific cars or tracks
that are available
offline. Third, there is no
online racing.
Still,
DiRT is an amazing off-road game for its
graphics, damage modeling, sounds, and
single-player experience. It gets better once
you get the controls
down. The games
arcade nature put you at
ease for a more casual driving style,
while the sleek camera views
provide you with a greater
level of comfort. We like
the idea that you can
bust through fences and
various barriers. That's
a nice touch to cutting
corners to gain a lead.
We especially like the
fact that you can drive
those big rigs, yep, you
heard it right. Just
imagine what sort of chaos
such semi-trucks can
bring onto the tracks!
But DiRT isnt
perfect. It is riddled
with long load times and
fluctuating frame rate,
which stop us from voting it as one of the
greatest racing games for the Xbox 360.
Needless to say, if you can look pass
its
shortcomings, you should be able to enjoy the
game. For now, DiRT sits
at the throne for best
off-road title--that is until maybe a more
sophisticated Rallisport
Challenge comes to the Xbox 360
scene. |
| |
|
|
|
|
|
| | | | | | | | |
A
Technology Media &
News Publishing Company.
Copyright © 2001-
Inside Hotwire 3D. All
Rights Reserved.
Designed & Published
by Emmanuel Flores. |
|
|
|
|