CALL OF DUTY 3 REVIEW |
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| MICROSOFT
XBOX 360 VERSION |
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Only a year after its
predecessor comes the
sequel to one of the
hottest (and for good
reason) Xbox 360 launch
titles: Call of Duty 3.
This time around, though,
Treyarch, developer of
the Big Red One takes the
developers seat,
pushing out Infinity
Ward. There are several
changes to the way the
game is played but
Treyarch manages to keep
it a Call of Duty at its
core. Call of Duty 3
depicts the acts of
Normandy Breakout,
the operation planned
after the beach landings
(Utah Beach, Omaha Beach,
etc.) to scramble out of
the Normandy area. You
start the game as an
American soldier deployed
at St. Lo, and move on to
play as other soldiers
from Britain, Canada, and
Poland. That being said,
theres not much of
a story. Your allies dont
have any depth to them,
but, this is a game about
war, not people, so its
acceptable.
Treyarch successfully
preserves the basics of
the Call of Duty formula:
Find an enemy, aim down
your weapons sight,
and shoot them
wherever you can. Its
extremely simple, but
somehow, you wont
get tired of it. You also
have smoke grenades and frag grenades to throw at
annoyances, and youre
able to throw grenades
back at enemies if youre
quick enough. The ability
to cook grenades, missing
from Call of Duty 2, is
now available. Cooking a
grenade gives you limited
control of the time a
grenade will explode,
which can be very handy.
The damage system from
Call of Duty 2 is brought
back into use, where the
amount of damage youve
taken makes the screen
tint red, and suffering
too much damage kills
you. If youre quick
about it, though, and
manage to keep from any
damage for a period of
time, youre healed
of all your wounds. It
may sound as if it makes
the game easy, but it
really doesnt. If
you really want a good
idea of how Call of Duty
3 plays, just pop in COD
2 into your 360 and play
away. Its almost
exactly the same, besides
the new grenade features.
The single-player mode is
challenging and fun. Call
of Duty 3 is reminiscent
of old side-scrolling and
top-down shooting games
of the past, where
memorizing a level is
important after dying
many times. While getting killed can be
annoying at times, (especially on harder
difficulties), youll
be satisfied once you get
your vengeance. The AI is
very smart, and extremely
aggressive. Youll
be mowed down quickly if
you dont observe
your surroundings
closely, crying CHEAP,
even though its
really your fault for not
slowing down to take a
look and see whats
ahead. Thankfully, melee
damage from enemies has
been toned down a bit,
whereas in Call of Duty
2, if an enemy manages to
get within pointblank
range, youre good
as dead. The levels
themselves are filled
with historic details,
but its hard to
enjoy the scenery when
youre mostly
focused on constant
shooting with no break.
The game should have
allowed more strategic
use of the smoke grenade
so that shooting doesnt
become monotonous. |
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The scripted
sequences are easy to
believe and get into such
as in-squad conflicts, or
a sudden ambush, which is
a nice touch. Needless to
say, the game doesnt
allow you to save
anywhere you want, but
the auto-save points are
well-placed, which is a
big plus. Sometimes, the
experience suffers from
terribly noticeable bugs,
such as your squadmates
running into a wall,
being invincible to the
spray of bullets, or just
not responding to enemies
at all. There are even
lock-up problems with the
game at various
situations, sometimes
during a good progress
between auto-save points.
If you want more of what
Call of Duty 2 offered,
this is perfect for you.
Call of Duty 3s
multiplayer can be much
more enjoyable than the
single-player aspect if
you really get into it.
Your choices range from 4
player split-screen, 24
players on a LAN, or 24
players over Xbox Live.
The game types are the
same as usual, offering
you 6 modes, 9 maps, and
7 player classes to play
as.
You’ve got Battle and Team Battle, which
are both just renamed deathmatches,
Capture the Flag, which is pretty
obvious, then a twist on it called
Single-flag Capture the Flag, which is
just the same except with one flag in
the middle the map, and then there are
two new modes: War and Headquarters. In
War, a point on the map is designated as
a capture point. Two teams try to kill
each other and capture this point. Once
the point is captured by either team, a
new point appears and the same thing is
repeated. It’s very similar to Star Wars
Battlefront or Battlefield 2, but
instead you may only capture one point
at a time. Headquarters is more
complicated. It’s almost the same as
War, except you establish a “base” at
the point. Once you establish a base,
you’ve got to defend it for a period of
time. If the other team makes a base,
you’ve got to kill ‘em all. There are a
few cool additions to multiplayer like sticky
grenades (think plasma
grenades from Halo),
vehicles, and sprinting,
which can all be pretty
handy, seeing as how big
the maps are. The classes
are interesting too,
adding a new layer of
depth and gameplay
possibilities. Scouts can
snipe, Anti-armor classes
can drop ammo and nuke
tanks to hell, Medics can
heal fallen friends, etc. Treyarchs done a
good job with Call of
Duty 3s
multiplayer. Its
totally enjoyable with a
bunch of buddies.
The graphics are amazing.
The animations (except
for a few) are incredibly
smooth and lifelike,
especially the reloading
and the camera movement
during that transition.
The environment provides
a natural representation
of the WWII era that
makes you feel you are
truly there. The special
effects used in this gamesuch
as beams of light
scattering through a
broken down buildings and
ghastly air permeating
the distant horizonare
overly generous,
delivering a sense of
fresh bombings from a
recent battle. The rain,
the fire, the grass, the
water, everything looks
amazing and realistic to
look at. Trees and shrubs
react to wind, dirt kicks
up off the ground when
explosions make a ruckus,
and the remains of wine
bottles fly across the
room when shot. Its
simply amazing! Call of
Duty 3 is easily one of
the best-looking and most
detailed games available
for the Xbox 360 to date.
It screams of realism.
Treyarch has worked their
magic with the sound in
Call of Duty 3. Youll
feel every rumble from
grenades, the shock from
surprise melee attacks,
and the impact from a
bullet to the shoulder.
The comrades you fight
alongside will still
react perfectly to enemy
positions and attacks.
Theyll call out
compass directions
hinting at where the
threats coming from
while the epic music
immerses you, making you
feel like a hero of
sorts. Everything sounds
like it should, with
melee jabs sounding deep,
powerful attacks that
take a lot of strength,
and MP40s going off
rapidly keep you tense
and focused. That said,
Call of Duty 3 is one
impressive game, and it
shows what Treyarch can
really do with the
hardware given. Shooter
veterans should check it
out, and Call of Duty
fans have no excuse to
miss this gem. A few
dull, not-so-exciting
moments and a little bit
of severe glitches keep
it from being the
ultimate pick, though,
but the experience is
immersive and worth your
wallets attention. |
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