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CALL OF DUTY 2 XBOX 360 REVIEW |
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The sequel
to one of the best World War II shooters has
finally been deployed to the Xbox 360. Trying to
top the original formula without destroying the
game is a tough challenge, nevertheless
developer Infinity Ward did an amazing work with
Call of Duty 2, raising the bar for WWII
shooters even higher. You're thrown into three
different campaigns for the "big three":
Britain, the USA, and Russia. At the start, you
only have access to the Russian campaign but
that will change very quickly. After you have
unlocked the missions, you’ll have the option to
tackle them in any order.
The missions give players a sense of open-ended
combat, taking them through fields of wasted
structures as they complete multiple objectives
in non-linear order. You can command tanks and
man stationary guns as you make progress
throughout the game. There are a few changes
from Call of Duty, and the most important one is
the health system. In COD2, there is no health
bar to speak of. This time, if you get injured,
the screen turns slightly red, signaling you to
get to cover. Otherwise, you won't make it
alive. So, dying is easily avoidable if you’re
close to cover and are playing on the easier
difficulties. On the higher settings, you can be
easily killed in two hits. This effect has no
bearing on multiplayer. |
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PRODUCT
OVERALL RATING: 9.0 OUT OF 10 |
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In the
multiplayer aspect of the game, it’s usually a
one-hit-kill from a rifle or 2 to 5 hits with an
assault weapon. There is also the new smoke
grenades, which actually produce an amazing
masking effect from the thick smoke, which makes
it very useful in single-player as your enemies
cannot see through this gray wall. Of course,
going through the smoke also fogs up your vision
to death, and you’ll most likely run into a
German bent to smacking you to death with his
puny SMG. There is also the ‘mantle system’, and
this helps you climb over small obstacles, climb
up short ledges, jump through a window (you
can’t crouch in midair) among other things. It’s
a very simple but handy feature.
Multiplayer is surprisingly fast-paced and it's
all about reflex. Missing with a rifle could
mean life or death here. You have the basic
modes of Capture the Flag, which can get very
bloody even in 3-on-3 matches. Then you have
Deathmatch and Team Deathmatch, with the
COD-exclusive Headquarters and Search and
Destroy. Many of you will be glad to hear that
Call of Duty 2 has been translated in
near-perfect rendition of the PC version. The
character models never looked so good on the
Xbox 360, and the surrounding environment is a
work of art, from the ruined villages to the
vast outskirt. As for the special effects, the
game features bump mapping, bloom effects, and
transitional highlights. These special
properties add tremendous amount of presentation
to the explosives such as the smoke grenades for
example. What's more is that the particles don’t
clip through walls as found in several other
games.
Just like the original, Call of Duty 2 delivers
an unforgettable audio experience. The
single-player mode is very active, frantic, and
intense, which is what a world war game should
be. Explosions have table-shaking bass and
rifles shoot with a loud bang among others. The
sounds in multiplayer, however, can get pretty
quiet in small matches. The more players join
in, the greater sounds of battlefield come into
effect. The voice acting is done extremely well
across all three campaigns and the dialogues are
good. Call of Duty 2 is the number one World War
II shooter available for Xbox 360. The
single-player is fantastic and the multiplayer
is awesome! If you're a fan of the original COD
or like war games, this is a must own! |
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